Biography Thomas Larsson is a teacher and researcher in Computer Science at Mälardalen University. In 2008, he was promoted to Senior Lecturer / Assistant Professor (universitetslektor) on pedagogic skills. He received a Bachelor and Master Degree in 1996 and 1999, respectively, in computer engineering. His Ph.D. degree in computer science was completed in 2009. Currently, his research focuses mainly on real-time computer graphics, interactive systems, and parallel data structures. |
Latest publications
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| | Proceedings of SIGRAD 2011: Evaluations of Graphics and Visualization - Efficency, Usefulness, Accessibility, Usability, Thomas Larsson, Lars Kjelldahl (KTH), Kai-Mikael Jää-Aro (external), Linköping University Electronic Press, ISBN: 978-91-7393-008-6, November, 2011 |
| | Fast Computation of Tight-Fitting Oriented Bounding Boxes, Thomas Larsson, Linus Källberg, Game Engine Gems 2, A K Peters, Editor(s): Eric Lengyel, 2011 |
| | Parallel Construction of Bounding Volumes, Mattias Karlsson (external), Olov Winberg (external), Thomas Larsson, The Annual SIGRAD Conference, Sweden, November, 2010 |
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