/* In main: dummy_i = [0..2] P1_is_marked: 3 -> [2..3] P2_is_marked: 5 -> [3..5] P3_is_marked: 5 -> [0..2] P1_marking_member_0[1] = 1 P2_marking_member_0[1] = 1 */ $6_main BB0 2 store $274_dummy_i 0 32 int 0 2 ; $6_main BB0 3 store $0_P1_is_marked 0 32 int 2 3 ; $6_main BB0 3 store $2_P2_is_marked 0 32 int 3 5 ; $6_main BB0 3 store $4_P3_is_marked 0 32 int 0 2 ; $6_main BB0 3 store $1_P1_marking_member_0 1 32 int 1 1 ; $6_main BB0 3 store $3_P2_marking_member_0 1 32 int 1 1 ;